Cyberspace

LittleBigPlanet 2’s create mode is an amazingly advanced creation editor that I wished I got to use more. Even so, I was able to make Cyberspace with it. I like to think of Cyberspace as a sort of Tron-like world, as it uses materials that are as close to Tron as you can get. The material came in three different colors, Blue, Green, and Red. I used this material to create this data world where a Program requires your help to get rid of a virus. This level was filled with a few seeming new and innovative ideas at the time. (By this I mean that when I designed the level 3 or 4 years ago, I had not seen these ideas implemented in the many levels designed for this game by other users. Nor was it implemented in their story mode.)

Innovative Ideas

 * Electric walls that jump out. If you touched them from the side, you were shocked and killed. If you were pushed out by them, you fell into an electric pit and died.
 * Rotating and moving grappling hook points. Once you used the grappling hook to hook on to certain objects, they would rotate and move about allowing you to reach new areas.
 * Using a gadget called the Creatinator to shoot sticky hook points for you to grapple. (The Creatinator allowed you to shoot any object you created in create mode. I designed an entire segment dedicated to this concept of shooting a hook-able place and then using a Grappling hook to ascend higher up into the level.)

Scrapped Content
A virus boss was also planned for this level, but was never implemented because I eventually moved on from this editor. It is however complete technically, as I designed an end for it, but I was going to expand on this end for the boss.