Vivacious

Vivacious is a Halo 4 map I designed. I’ll be honest here, the idea for Vivacious was sort of spontaneous and random. It began with just a concept of an indented and slanted room. From there, I also designed a large basement. After that, I don’t really recall how I designed the rest of the map, it just was made as ideas popped into my head. It turned into a rather beautiful map. In fact, I thought of it more as art. It didn’t really look like anything in particular. At the time, I also had a list of 180 words, and I wanted to use a word from it. I figured: “Well, art can make you feel vivacious, right?” That’s how it ended up getting its name. The one problem is that it didn’t really allow for team spawning. To solve this issue, I put a giant wall splitting the upper slanted room in half, allowing teams to spawn on either side. This slightly tarnished the map a bit, but allows for team play. It only appears in team game modes however. As such, Vivacious is a better free-for-all map.

Description
It is a small, symmetrical arena recommended for 4-8 players and free-for-all gametypes. It supports Infinity Slayer, Regicide, Oddball, and King of the Hill. It also supports these game modes for team gameplay as well, and works relatively the same except for a very large wall in the middle of the upper slanted room. In addition, Extraction can be played on it and works well. CTF also works with the map, but players with jetpacks can exploit getting around the giant wall. As such, CTF doesn’t work on the map.